I don’t know if tanks can be easily remedied, but having disbanded teams replaced at least when moving from theater to theater is a must. This latest CC seems to have taken a step backwards with the AI. Sorry for the grammar its late and iam tired. Summary: Close Combat: The Bloody First is the latest release in the critically-acclaimed Close Combat series, and the first using the new 3D Archon engine. However, it’s several patches away from greatness. CLOSE COMBAT (Book 6) is another great WW2 historical fiction from “The Corps” series. Close Combat is an old series. Heck, they’ve even been sticking with the same game engine all this time, although obviously with some upgrades along the way. The first game was released in 1996, and things did not change much since, apart from a somewhat misguided tactical FPS that was released in 2005. Anyone who has poured hundreds – thousands – of hours of hard work into Close Combat: The Bloody First and has the skin of an Opel Blitz rather than a Jagdtiger risks taking a substantial morale hit if they read beyond paragraph ten of this review. After telling you about the ways CCTBF is superior to its august ancestors, I’m going to tell you about the areas in which it’s markedly … CC3 has better unit selection with the point system and also the editor is my favourite on CC3. CC3 remake, more units than every other close combat and covers a larger portion of WW2 than the newer CC's. Close Combat: The Bloody First does a decent enough job of transitioning the series into the 3D realm. As with his earlier books in the series, the storyline involves different characters, events, and places. The book series continues to masterfully weave historical facts with fictional and actual characters. Summary: Close Combat: Gateway to Caen is the latest release in the Close Combat series, and the final release of the current game engine.