The Vita version is superb. The introduction of a calendar tracking the course of an entire year, along with a new emphasis on social interaction, brought an impressive depth to Persona 3’s story.
There’s some finagling of fan-fiction proportions to make this happen, but it’s a lighthearted entry meant more as fan service than a serious addition. What we do know so far is that the game will bring back many hallmarks of the series: day and night cycles, part-time jobs, bonding with classmates and dungeon crawling.
While Persona 3’s original ending was perhaps a little ambiguous on what this meant, Persona 3 FES confirms in its additional campaign that Makoto passes away shortly afterward. Although Persona 5’s launch is tomorrow, Sept. 15, in Japan, there’s still a great deal we have questions about. Characters rely heavily on their Personas in battle, using them to perform more powerful attacks. A dramatically happier ending than that of P3. In between story-driven directives and dungeon crawling, there’s a lot of free time to explore. Izanami’s intentions here aren’t totally of the "let’s screw with humans" nature, but they’re pretty close. There’s a lot to dig into with this one, as 12 different characters have their own story modes. She confronts this shadow and masters it as her Persona, but — as is typical of Persona games — there’s a greater malevolent force at work here. But the TV world is dangerous; it’s a fog-filled realm packed with Shadows that exhausts those who stay inside it too long. Makoto and his pals spend their Dark Hours exploring Tartarus and fighting Shadows.
Each Persona game is a contained experience that stands on its own. Shadows prey on those who aren’t strong enough to resist, and those victims often succumb to a numbing state called Apathy Syndrome. Notably, the PSP version did not include the extra campaign, The Answer, but did add the option to play as a female protagonist.
If other games in the series are to judge, however, Elizabeth’s quest might come to fruition sooner than expected. The Investigation Team frees Marie and helps her return to the real world by rescuing her from a dungeon introduced in Golden; following the game’s conclusion, Marie takes a job as a weather forecaster (although her powers actually allow her to control it). (His name differs in the manga and live adaptations, but who needs continuity?).
At the opening of Persona 3, Makoto is a transfer student to Gekkoukan High School, moving into a dorm occupied by a handful of other students who make up the group SEES, also known by its totally easy-to-say full name, Specialized Extracurricular Execution Squad. Fans have surmised that the blue butterflies — a strange, yet surprisingly common sight throughout the series — represent the mysterious deity in these later games. This section contains major spoilers for Persona 4’s story, as well as references to the game throughout following Persona titles. It’s some dark shit. In fact, the Persona series is rife with references and ideas — Personas, Shadows, even characters — taken directly from Jungian psychology. But killing the final Shadow doesn’t banish the Dark Hour. Unfortunately, it’s not that simple; this turns out to be a copycat killer, while the real culprit remains at large. https://support.playstation.com/PreChatEnglishForm?endpoint=https%3A%2F%2Fsupport.playstation.com%2Fapex%2FLiveAgentChat%3Flanguage%3D%26org_id%3D00Di0000000H5ef%26deployment_id%3D572i00000002cba%26sid%3D63b67fb1-3914-453e-a1d7-17e5756e429d%23deployment_id%3D572i00000002cba%26org_id%3D00Di0000000H5ef%26button_id%3D573i00000002ftp%26session_id%3D63b67fb1-3914-453e-a1d7-17e5756e429d#!/, New comments cannot be posted and votes cannot be cast. Perhaps it’s a bit of both. Persona 5 has some of the most visually pleasing aesthetics and UI art in any game, ever.
The gang’s victory is short-lived, however, because things get really weird.
Its appearance is also subject to change, depending on the current guest it serves; previous designs include an elevator (Persona 3), a limousine (Persona 4) and a club (Persona 4: Dancing All Night). Because his role has been diminished so much as the series has worn on, it’s hard to say if Persona’s creators have lost interest in the character or are continuing to weave his story in the background. The game follows a more traditional SMT style of gameplay: turn-based fights in which players can chat with demons encountered in battle, and no social elements to build relationships among characters. Supposedly if you stare at your TV at midnight on a rainy day, you’ll see your soulmate. Persona 5 Royal; My themes are locked? The series celebrates both its 20th anniversary this year and the release of its next main entry, Persona 5, which launches Sept. 15 in Japan. Being an immortal enlightened being sounds kinda catty sometimes. There’s still the question of how anyone got the power to enter TVs in the first place. In fact, Personas are actually Shadows that — once more for the psych nerds in the house — have been mastered by the ego of those they come from. In addition to the main series entries, Persona has seen several spinoff titles spanning mobile and console releases — some that are pretty darn good, and some that are totally forgettable. Persona 4 Golden introduces a new character, Marie, who hangs around the Velvet Room. Even stranger, Yu discovers that he has the ability to stick his hand inside of a TV. Is it too late? StevenKorner 5 years ago #1. I really can’t condone skipping Persona 3 (aka the real MVP in the series; don’t @ me), but I’ll still help you. Nyx then descends upon the world and brings about The Fall, aka the death of all humankind. Atlus has yet to release a package that includes all these elements, so to get the full Persona 3 experience you have to invest in more than one game. ". As a strange red fog fills the town, the cast learns that their fight will take place in the real world, as opposed to the TV one. Each new title has been an impressive improvement on the last, a thoughtful refinement of old ideas coupled with the introduction of new concepts. There’s one of particular rumor going around town about something called the Midnight Channel. Phantom Thieves . Persona 5’s summoning takes the series’ Jungian themes to an even more overt level than ever before: Characters rip actual masks off of their actual faces. Morgana. The game’s "true" canonical ending sees you facing off against the master of all these strings, the goddess Izanami. Its themes deal heavily with ideas of authority, being a slave to modern society and freedom.