This is a reaction that gives you. Problem is, you'll need a shield to use it. Requires Attunement You gain a +2 bonus to AC against ranged attacks while you wield this shield. Any time the bearer would normally be struck by a ranged attack, he or she can make a Reflex saving throw (DC 20). Shield of Faith +2-5 (exact formula: 2 + (caster level / 6), rounded down) Protection from Evil +2 (from attacks from evil creatures) Bug: Protection from Evil is bugged and the +2 AC and save bonus from it counts as a sacred bonus so it stacks with other sources of deflection AC. Caster Level: 23rd; Prerequisites: Craft Magic Arms and Armor, Craft Epic Magic Arms and Armor, shield, wall of force; Market Price: +8 bonus. They didn’t need to be more compelling, but… They are now! A follow-up question to As a monk, can I use Deflect Missiles to intentionally catch a projectile? And you don’t want to dispel your allies’ low level spells, because that just wastes. Without enemy spellcasters, you have no way to charge your batteries. Going first let’s you throw out Save-or-Suck spells, get buffs on your party members, or deal lots of damage to low-level enemies nearby. Home Collapse All Sentinel Shield. I would suggest Alert or War Caster; either really make use of your ridiculous Initiative, or start working towards making Concentration checks legitimately hard to fail. Darkvision is universally good, and Saving Face can let you get a +3-5 to your Saving Throw… On top of the +4 from Arcane Deflection. For free. You might even want to step inside of your own spells to use this and Power Surge to deal upwards of 40 damage, just by pure class features! When you are hit by an attack or you fail a saving throw, you can use your reaction to gain a +2 bonus to your AC against that attack or a +4 bonus to that saving throw. On the Readied Action question, it wouldn't work either. Problem is, you'll need a shield to use it. When you use your Arcane Deflection feature, you can cause magical energy to arc from you. Especially against burly, muscly dudes, you’ll find that giving yourself a +2 can save your life. This ability is the only real good offensive ability that the War Mage gets (unless you count Tactical Wit!). […]. Updated Dynamic Lighting now does as much and even more than our legacy system! While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. Spell slots. Gee Billy, your school lets you have two level 2 abilities? much to help you hold Concentration, other than the +2. If you want a Wizard who’ll live past level 2, and eventually become a damage-dealing brick wall, this is a great choice. There’s just too many concentration spells out there that are good. When you are hit by an attack or you fail a saving throw, you can use your reaction to gain a +2 bonus to your AC against that attack or a +4 bonus to that saving throw. Save my name, email, and website in this browser for the next time I comment. But… Just be aware that you’ll likely not use this ability for more than a once-per-rest half-level damage buff. There's limited applications of this- you'd have to have lower AC than the target you're protecting- but it does open an avenue for being hit instead of the original target. Use MathJax to format equations. If a monk reduces damage to 0 using Deflect Missiles, does the attack still hit? With the Deflect Missiles monk feature, does the player know the damage of the attack before choosing to deflect? If you end a short rest with no power surges, you gain one power surge. Announce the Ready action "If the foe attacks my ally, try to protect him by all means necessary". Arcane Deflection by itself is perhaps the best multiclassing tool a Wizard can offer; take that on a Fighter or Barbarian and scoff at the limitation as you beat your enemy down afterwards.